No Good Gofers
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Average Prices: USD $1,200 to $3,800
Produced: December, 1997
Production Run: 2,711 units
Machine Type: Solid State Electronic
MPU: Williams WPC-95
Players: 4
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Concept by: Pat Lawlor
Design by: Pat Lawlor, Louis Koziarz
Art by: John Youssi
Dots/Animation by: Adam Rhine
Mechanics by: John Krutsch
Music by: Vince Pontarelli
Sound by: Vince Pontarelli
Software by: Louis Koziarz
Released in December 1997, "No Good Gofers" was a celebrated creation by Williams Electronic Games, Inc., a prominent name in the pinball industry known for delivering innovative machines. This captivating pinball machine draws its theme from golfing, merging classic sports elements with a whimsical take on mischievous gophers disrupting the course. The brainchild of Pat Lawlor, whose conceptual mastery is revered among enthusiasts, "No Good Gofers" brought together a brilliant team for its design and production. It featured designs by Louis Koziarz and Pat Lawlor himself, with artwork by John Youssi. The game was set to delight with music and sound design by Vince Pontarelli, offering custom speech that humorously depicted the tousling gophers, Bud and Buzz, voiced by Jon Hey and Pontarelli.
This model quickly grabbed attention for its clever mechanics and playful humor. A notable 2,711 units were produced during its run, situating it firmly within collector circles. Despite early prototypes testing a pop-up gopher feature—which was later scrapped—its release introduced a charming addition to pinball lore.
Signature Features and Design
The charm of "No Good Gofers" lies in its unique features and innovative design elements that break traditional pinball conventions. The game showcases an array of standout elements, including pop-up gopher heads at ramp starts and an engaging Whirlwheel device that players trigger to win prizes. Among its most beloved features is the acclaimed "Slam Ramp," offering players the chance to score a coveted hole-in-one. This shot is frequently remembered as a pinnacle in pinball achievements.
These features contribute heavily to the machine’s immersive experience, blending humor with mechanism-driven challenge to provide a diverse gaming encounter.
Playfield and Mechanics
The playfield of "No Good Gofers" is an interactive masterpiece characterized by its multi-level structure and intricate layout. It features significant elements like three pop bumpers, slingshots, and four ramps that draw players into a dynamic playground. The design philosophy revolves around offering both fun and skill-driven challenges; players navigate through ramps that elevate, accessing bash toy targets hidden beneath.
Artwork by John Youssi further enhances the playfield's aesthetic appeal with vibrant illustrations capturing the jesting nature of the gophers' antics. Complemented by expressive lighting effects and a compelling soundscape, each element of the playfield converges to create an unforgettable gaming atmosphere.
Gameplay Dynamics
Filled with delightful complexity, gameplay in "No Good Gofers" sees players experience an exhilarating mix of modes, objectives, and challenges. Progression hinges on strategic play—players must complete nine holes to initiate the thrilling Wizard Mode: The Hole-In-One Challenge. Scoring capitalizes on unique shots like the extraordinary hole-in-one via the Slam Ramp. These challenge players across different skill levels to refine their strategies and master tricky maneuvers.
One standout mode is "Short Circuit," where players follow eccentric dynamics as gopher Buzz 'chews' on wires, adding unpredictability as lights flicker and the wheel spins erratically.
Reception and Legacy
Upon its release, "No Good Gofers" elicited excitement across pinball communities for its innovative play mechanics and lighthearted humor. Players commended the hole-in-one feature, citing it as one of pinball's most satisfying shots. Yet, some critiques arose around gameplay repetition—certainly going back to hit familiar ramps—and occasional software bugs dampening experiences.
In terms of legacy, "No Good Gofers" stands out not just for its immediate entertainment but for its enduring charm. It remains influential in pinball design circles, reinforcing Pat Lawlor's impact on creativity within the industry. Despite polarizations over aesthetic preferences or gameplay appeal among various audiences, it holds a cherished spot in both collections and casual home arcades.
Active Auctions
Auction Results
Cost | Location | Date |
---|---|---|
USD $5,700 | ![]() |
22 March, 2024 |
GBP £2,617 | ![]() |
27 February, 2024 |
USD $4,500 | ![]() |
15 February, 2024 |
USD $6,000 | ![]() |
28 November, 2023 |
USD $5,400 | ![]() |
20 November, 2023 |
USD $8,000 | ![]() |
12 October, 2023 |
USD $5,100 | ![]() |
12 September, 2023 |
USD $6,750 | ![]() |
10 August, 2023 |
USD $5,300 | ![]() |
04 August, 2023 |
USD $5,000 | ![]() |
17 September, 2022 |
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