Cyclone
Average Prices: USD $400 to $1,700
Manufacturer: Williams
Produced: Febuary, 1988
Production Run: 9,408 units
Machine Type: Solid State Electronic
MPU: Williams System 11B
Players: 4
Design by: Barry Oursler
Art by: Python Anghelo
Mechanics by: Joe Joos Jr.
Music by: Chris Granner
Software by: Bill Pfutzenreuter
Launched in February 1988 by Williams Electronic Games, Inc., the Cyclone pinball machine is a vibrant homage to the exhilarating world of amusement parks and roller coasters. With a design centered around the whirlwind excitement of a carnival, Cyclone captivated players with its thrilling theme. Designer Barry Oursler, artist Python Anghelo, and composer Chris Granner teamed up to create a memorable experience, combining eye-catching visuals with captivating sounds.
Cyclone is the second installment in Barry Oursler's amusement park trilogy, standing alongside Comet and Hurricane. It expanded on Comet's theme by introducing an electric blend of ramps, art, and sounds that echoed the cacophony of a fairground. With a production run of 9,408 units, Cyclone rapidly attracted attention, partly due to its innovative elements and memorable backglass art featuring caricatures of Ronald and Nancy Reagan. A trivia delight, Anghelo included a myriad of quirky characters on the playfield, adding layers of amusement for keen-eyed players.
Signature Features and Design
Cyclone is distinguished by its mechanical ingenuity and playful aesthetics. Most iconic is the Ferris Wheel, which carries the ball along its gentle, rotating journey. This inventive piece was a nod to Allied Amusement's 1935 'Barrel Roll' and remains a cherished feature.
The machine also features a unique skill shot that drops the ball into a kicker, a rotating backbox wheel and an array of carnival-themed voice callouts that evoke the sensations of being at a bustling fair. These elements merge seamlessly to enhance the game's interactive charm, offering not just gameplay but an experience.
Playfield and Mechanics
Cyclone's playfield is a masterclass in design, brimming with vibrant artwork and intricate features. Among the highlights are three ramps, a solitary drop target, and several strategically placed bumpers that demand precision and skill. The layout encourages dynamic play, pushing the ball through loops and spirals reminiscent of a roller coaster's exhilarating twists.
Anghelo's artwork amplifies the carnival vibe, with whimsical characters and scenes that transport players to a bygone amusement park era. The playfield's aesthetic, combined with strategic lighting, imbues Cyclone with an inviting and immersive allure.
Gameplay Dynamics
Cyclone's gameplay is defined by its straightforward mechanics and engaging objectives. Players embark on a linear progression, aiming to score big through skillful ramp shots and completing themed sequences. Key attractions include the Comet and Cyclone ramp shots, each offering satisfying rewards and bolstering the player's score as they navigate the chaos of the 'Carnival' mode.
Lacking a multiball feature, Cyclone instead focuses on precision shot-making and strategic play. The simplicity appeals to casual players, while seasoned enthusiasts find delight in optimizing their scores by mastering the intricacies of each shot. The game rewards patient strategizing, as players must decide when to pursue high-risk shots for greater rewards.
Reception and Legacy
Cyclone holds a nostalgic place in pinball history, celebrated for its accessibility and thematic resonance. While some critics note the absence of multiball and see its gameplay as repetitive, the machine's carnival theme and memorable audio experience have endeared it to many fans. The catchphrases and sound bites, like "Hurry, hurry!" contribute to its enduring charm.
Despite the challenges posed by modern machines, Cyclone's legacy remains strong within the community. It is a testament to simple, joyful play that captivates across generations, leaving an imprint as a classic that exemplifies the essence of 1980s pinball magic.
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